Viz Think 08

vizthink08+advertisement+ +stephen+few Viz Think 08

Talking about Viz Think 08 (David Gray Blog - Communication Nation) Stephen Few expresses concerns over drawings. The other speakers hired 'they don’t accurately represent the spectrum of visual thinking, and that the list of topics is heavily skewed, primarily toward the use of drawings to record ideas (such as during a brainstorming meeting) or in printed form to explain something, such as a concept or process' (Visual Business Intelligence A blog by Stephen Few).

He express his concerns over visual thinking at Viz Think 08 not just being about drawing in his blog post Not every picture is worth a thousand words (dec 07). He rightly points out that visual thinking should include the exciting ways in which it 'is supported by technology today: information visualization—”the use of computer-supported interactive visual representations of abstract data to amplify cognition” (Card, Mackinlay, and Shneiderman, Readings in Information Visualization: Using Vision to Think - Interactive Technologies, 1999).

Technologies that created the previous post featuring Julien Bayles Dynamic Clock. I stumbled accross the image featured that I thought was a great spatial visualisation of the aspects involved in visual thinking that I assume is by Stephen Few. Its similiar style to the artist Eboy featured in Illustration Now! - 150 Illustrators featuring some of these technologies that integrate into this visual thinking spectrum such as navigating Virtual Worlds or Video Communication distributed by Utube via what should be featured in the illustration the internet. I particularly like the guy featured in the bottom right, 'communication skills, problem solving & drawing' definetly needed to visually think & design - solve.

But technology does have a huge influence on visual thinking, it allows us to communicate/collaborate ideas accross the world/virtual world instantly it also allows us to catalogue/collate these wonderful & varied abstract data visualisations from notebooks to concept maps.

Dynamic Time Visualisation

clock+visualisation+ +julien+bayle Dynamic Time Visualisation


Julien Bayle.net talks about visual design and more. He works on social network visualizations, generative art and data visualizations.

He has had some of his social network visualisations published on visual complexity.com.

His dynamic clock to visualise time is simple and innovative. Rather than just static numbers around a circle and handles, he uses space (area) in circles to represent the amount of time elapsed in seconds (dark blue), minutes (white) & hours (light blue).

A great alternative perspective to time rather than the usual. Certainly making the familiar strange through a conflict that needs to be interpreted.



http://www.julienbayle.net/complexity/visualization/clock/

note map whole - communication (3x3 A3)

18f0d18085c7356f65b4cb5801a00db2 note map whole   communication (3x3 A3)


note map whole - communication (3x3 A3)
Originally uploaded by visual think map
'linking notes' i think curzon (teaching) calls them.

i needed to see my whole ideas in one view, to help me connect my ideas literally accross the visual scene.

as much as this helped it was not surprisingly becoming too large, i'd have to go on a walk to see the other end (only joking). i started with the grey a4 photocopy of a previous brainstorm of communication then reflecting on it after some time i expanded it with thoughts at that time, arrangement of poetry, time, painting or speech (syntax).

Finally settled on using a notebook, as i could 'flick' back pages to reasses my research.

still it was a nice visual.

BrainLand

0022eb425736e16567bc85b4d30e8279 BrainLand


Wallpaper-1600x1200
Originally uploaded by Unit Seven
This is another excellant subversion of a style usually associated with geographic maps, with grid references of ordance survey and great depth of relief terrain shading... of the mind.

The subtle graduation of blue for sea tropically encompassing the Blood brain barrier reef (what wonderful characters they would be in the reef) and a brown, beige 'land' containing Isles of Imagination.

I would like to topographically follow the 'salience trail'.

Wonderful surreal visual map of the mind.

Anatomy of the mortal Soul

b8a05bedc0f8552fa12f0454e5d7df52 Anatomy of the mortal Soul


anatomy of the mortal soul by adam dant
Originally uploaded by visual think map
Was featured in creative review 07 that was guest edited by Mother. like the notion of mapping the soul. it has a lovely old parchment style.

Very surreal with elements like Excaliber in the soul, and the Washing Up.

Medieval Mind Trip - BBC4

Agency: RKCR/Y&R
Creative Director: Damon Collins
Creative: Jules Chalkley; Nick Simons
Director: James Price
Production: Strange Beast
Producer: Kayt Hall
Music: Tam Nightingale, Nightingale Music

This wonderful visual charting the mind of a medieval citizen was created over five weeks with a team of six animators working out of Transistor Studios, the spot delves deep into the facts and fictions of medieval life through a series of intricately detailed shots exploring the images, ideas and iconography of the period. From science and religion to plague and pestilence. The spot brings to life a mind-bending taster of what's to come in the forthcoming BBC4 Medieval Season.

Damon Collins' first project as executive creative director at RKCR/Y&R since leaving Mother at the end of 2007. This his first project at RK he recalls with a grin. "They're a brilliant client (BBC), though challenging when it comes to timings. [...] eight weeks from initial brief to air date."

Collins and his crew started brainstorming ways to convey medieval life stylishly and succinctly. "The idea of the trip came from the fact that stuff people believed in, the things they did and even the colour of the world back then are almost impossible for our minds to contemplate today," Collins explains. "It was a different, bonkers, but very beautiful world, hence the comparison with watching the season being like a drug trip." This bonkers world that might contain images of people with wolves heads similar to characters that Andrew Rae might have drawn featured in Basics Illustration: Thinking Visually by Mark Wigan.

With Strange Beast director James Price at the helm of the animation on the spot. "When Damon mentioned they where re-recording Purple Haze with Medieval instruments I knew this was going to be really a really unique project, so it really gave me the impetus to push the design and just go wild with it," recalls Price.

With the idea of reworking Jimmy Hendrix' Purple Haze it was arranged and recorded by Pascal Bideau and Tam Nightingale who have a penchant for period instruments . The musicians who took part in the project are: Jon Banks (tef), Sharon Lindo (rebec, viol), Keith McGowan (hurdy gurdy, shawm, rackett, curtle), Emma Murphy (recorders).

See the complete article source here:

http://www.shots.net/news_detail.asp?id=4121

Eustace Tilley Subway by Alberto Forero (2008)

cad0a3316d6507233ae5bc2869bcd309 Eustace Tilley Subway by Alberto Forero (2008)


Eustace Tilley Subway by Alberto Forero (2008)
Originally uploaded by pantufla
This is such a clever little map for yet another New York sourced magazine (see Key Magazine NY Times post).

This popular underground map style created by Harry Beck subverted into another context. Since Simon Patterson subverted the underground map style in The Great Bear 1992 i think it has ignited many more styled.

Visual Poetry 05

3c688d8469bf0b14745aea5a61a9e983 Visual Poetry 05

“I was visually inspired by L-System algorithms. However, it did not make sense to use any recursive algorithms. But I picked up the idea that certain symbols in a text would control the growth of the tree. Specific letter-combinations would create a new branch, others would make it grow stronger. So the final tree-structure would be a direct result of the letter sequence in the text. Therefore, every poem is represented by its own, distinct tree.” muller, boris

These are beautiful but 'Information aesthetic visualizations should appeal both to the mind and soul. While they positively stimulate our senses, in terms of engagement, involvement, and imagination, they are also optimized for the specific task of conveying complex data-driven concepts in intuitive and easily comprehensible ways. It is not a surprise then, that the most successful infographics use creative design insights'. Vande Moere, Andrew

This reiterates what has been mentioned upon with Wordless Recipics by Lauren Bugeja post that the GUI (graphic user interface) should utilise engagement allowing greater playfulness through more challenge, presenter control, and variety in a game for browsing. These creative design insights are being aware of the salience, redundacy etc.

Andrew Vande Moere - Lecturer/Assistant Professor Key Centre of Design Computing & Cognition

http://pingmag.jp/2007/03/23/infosthetics-form-follows-data/
http://web.arch.usyd.edu.au/~andrew/
http://www.esono.com/boris/projects/poetry05/

The Whirl - Ways of Meaning

the+whirl+still+ +dave+gray The Whirl   Ways of Meaning

Watch 'The Whirl' clicking here
(video was embeded but but was slow to load)

Why visual language can help us deal with the information age.

He talks about some of the cognitive challenges of the information age, and why visual language is an important tool for dealing with them. Also talking about how information is non linear today, hence visual maps of non-linear information connected in multidirectional, interdisciplinary, 'open' meanings of communication.

Take the cadburys gorilla, is there a meaning?

http://www.davegray.info/2008/04/11/the-whirl/

Data Brigade

b46c03e8bc963b15467477d5ce50f7e9 Data Brigade


Index card
Originally uploaded by dgray_xplane
great doodle by dave gray of Viz Think!

featured on flickR.

wonderful visual thinking.