How do visualisations enhance the communication of data? by Chris Watson

Keywords

map, design, graphics, creative, innovative, complex, vision, information, knowledge, meaning, interpret, signs, simplification, 

I recently passed my MA Contemporary Arts Practice at York St John University investigating data visualisation, graphic design, information mapping. Read more background about me.

© Copyright Chris Watson / Visual Think Map 2009. All rights reserved.

PS apologies if the link “visualisationmagazine.com/dissertation.htm” did not work and in directed to this “http://visualisationmagazine.com/dissertation.htm#bn-forum-1-1-3638844541/6500″, removed the forum. Please still comment, use my blog or the ning 

Many apologies Yuri also. Get too tunnel visioned with it ;o)

many thanks for reporting, Thomas Wengerek

See more projects developed from my studies:

visualisation magazine.com visualisation magazine volume 2 - circles by you.

visualisationmagazine.com/blogvisualthinkmap

visualthinkmap.ning.com



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Guidelines for when designing visualisations| See Dissertation Proposal | See my understanding - thinking visual maps - zoomable widgets

Guidelines for when designing visualisations  

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  1. Map designers should aim to create visualisations that can make all the information available on single display to be effective and efficient

 (They should certainly consider ways to render these on paper efficiently also)

 

  1. Map designers should aim to utilise between 2 to a maximum of 6 objects/points of fixations for the degree of redundancy to increase the efficiency and effectiveness of a visualisation

  1. Map designers should aim to create visualisations that retain integrity and a high level of truth to data and not mislead the reader

  1. When Designing symbols for visualisation they should utilise geometry, pictorial characteristics and have a critical distinct shape at the top to be easier to interpret

  1. When Designing the visualisation it should be made that a minimum of prior knowledge be needed in order to interpret the message and meanings of objects.

  1. Map designers should aim to simplify and clarify information for efficient understanding through hierarchy, scale, order, segment, minimise edge crossings

  1. Map designers should aim to create visualisations that utilise symmetry, a balance in their designs where possible to make it easier to see, perceive information but also containing minor differences

  1. Map designers should aim to utilise contour, colour and texture to help organise information within visualisations

  1. Map designers should aim to give careful consideration to the possibilities of where selective omission is possible to aid simplification

  10.    Map designers should use the form the graphic suggests where possible

 

  1. Map designers should utilise word, numbers and image/drawing together

  1. Map designers should aim to utilise a good amount of empty (white) space

 

© Copyright Chris Watson / Visual Think Map 2009. All rights reserved.

 

All images featured in essay are copyright to the respective owners, please visit the end of the essay for details of owners. If any of the image rights are incorrect or require more details, please email me visualthinkmap details, or post in forum.

View more presentations from visual_think_map. There are comments linked to each slide featured here in the notes/details  http://www.slideshare.net/visual_think_map/dissertation-proposal-data-visualisation 
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Understanding Map Visual Thinking Taxonomy
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© Copyright Chris Watson / Visual Think Map 2009. All rights reserved.